This was originally supposed to be a citadel, where you start in a jungle and then move to the temple. Then do a Wallhop to a pillar with spikes next to it, Walljump to a moving platform, then Walljump up to the top so you can jump to the next moving platforms, jump over the spike then jump to the 3rd floor.įloor 3: Jump to a pillar, then wait until the moving spikes are far away from you, then quickly jump to the platform and start Walljumping in the gap between 2 platforms, wait until the moving spikes go close to you, then stop Walljumping and jump to a pillar, jump from the pillar to a teleporter, then walk to the Winroom. If you start with an Attributive Runestone, into Enchanted Runestones of the Attribute you started with. Once you open the door by touching it, you can walk to the 2nd floor.įloor 2: You will see 3 pillars, walk to the middle pillar, then jump from there to the 3rd pillar, then to the 1st pillar (You can also jump from the middle pillar to the 1st). Runestone movement will not be stopped when an Electrified Runestone is touched.
Do a jump to a pillar, then jump from the pillar to some vines, jump off the vines and take the key, you can either die at the spikes and do the beginning section again, or you can do a Walljump back to the vines and get to the keydoor from there. Floor 1: Jump on to a pillar, then jump to a Headhitter, do the Headhitter and another pillar jump, then drop down to the bottom of the floor.